EMERGENCY 5 DLC available now.
02/27/2015
02/27/2015

Advanced. Faster. More Content.

  • New content
    • Continuation of the campaign
    • New challenging main event: An accident on Berlin's Wannsee reactor leads to major fires and severe contamination. The population of the German capital is threatened!
    • 4 new events: Prison break, terrorists detonate chemical bomb, traffic accident involving chemical transport, traffic accident brawl
  • New features
    • Emergency vehicles turn now on the way back to the base from the flashing lights and sirens
    • Units can now get moving commands by clicking on the minimap
    • The camera can now be rotated with Alt + arrow keys
    • Firefighters with ABC suits are now the only units bringing the contaminated person in the Deconp. The Deconp can now be accessed exclusively by firefighters with ABC suits.
    • Vehicle headlights now activate in fog or rain
    • People can now have broken bones in the arms and legs, and open wounds on the abdomen. For this new graphics have been added.
  • Advanced Graphics Settings
    • The following settings can be adjusted in the Options menu now: post-processing quality, lighting quality, decoration density, shadow-quality, texture quality, mesh quality, effect quality, depth of field, anti-aliasing
  • Mod-Support
    • Players can upload and activate downloaded modifications in the launcher
    • Players can create and publish their own modifications in World Builder
    • Online functionality: Multiple players can simultaneously work on the same map
    • The complete SDK can be downloaded separately: http://em5.world-of-emergency.com/modding
  • Performance
    • Meshes were converted into a more efficient format
    • Several minor improvements in performance and memory consumption have been made
    • Improving simulation performance
  • AI
    • The AI will now respond much better to bridges and underpasses. Numerous bugs have been fixed that could cause persons or vehicles jumped on bridges, rather than including to move under it.
    • Some minor adjustments in AI have been made to improve the behavior of people and vehicles
  • Other Bugfixes
    • Fixed a bug that sometimes prevented the player from selecting injured persons on stairs in some situations
    • Fixed a bug that sometimes triggered a wrong hint on failing the hidden murderer event
    • Fixed a bug that prevented some players from unlocking certain achievements ("Ship Ahoi" and "Rack and Ruin")
    • Fixed a bug in the calculation of the number of victims in events
    • Fixed a bug that prevented the laddertruck from reaching a certain house
    • Fixed a bug that prevented the player form reaching a certain injured person
    • Fixed the placement of firehoses
    • Fixed a bug preventing gangsters from correctly escaping the map in some situations
    • Fixed a bug preventing the rescue boat from correctly placing rescued persons
    • Fixed a bug double appearance of certain hints
    • Fixed a bug in the highscore display
    • Fixed a bug in the drones UI
    • The health bar of ships will now no more be displayed after they completely burned out
    • Several minor graphic issues were fixed
    • Several crashes were fixed